Son las reglas de los Devoradores de Mundos, y la Guardia de la Muerte / Hijos de Horus/Hijos del Emperador.En Ingles e Italiano.
Devoradores de Mundos
Legiones Astartes (World Eaters):Unit with this special rule may always attempt to regroup regardless of casualties.
Incarnate Violence: All units with the Legiones Astartes (World Eaters) special rule gain the Furious Charge special rule once they have destroyed a unit in close combat or caused a fall back after a victorious Assault Phase.
Bloodlust: after winning an assault, models with this special rule must always consolidate towards the nearest enemy unit they have the ability to harm. Should a unit with this special rule fail a Morale test after being defeated in combat, before roll to fall back, roll a D6. On a roll of 6 they do not flee ( and count as passing their Morale test instead), but now become subject to the Rage special rule for the rest of the battle.
Legion Specific Unit
In addition to these found in the Crusade army list, the World Eaters Legion has particular access to addtional unit types: Rampager squads and additional wargear; chainaxes and gladiatorial weapons of the Gladiator for their Rampagers squad. Rampagers squad are a Fast Attack choice for a World Eaters Legion army.
Any character with the Legiones Astartes (World Eaters) special rule which has access to a chainsword can instead take a chainaxe for free as long as this is appropriately represented on the model.
Gladiatorial Weapons (the name isn't Gladiatorial, but I don't remember the precise name)
A model with Gladiatorial weapon may select one of the following to replace their listed weaponry:
Meteor hammer Range- S+2 AP3 Melee, Specialist Weapon, Two-handed, Concussion, +1 Initiative
Excoriator Chainaxe Range- S+2 AP3 Melee, Specialist Weapon, Two-handed, Shred, Unwieldy
Twin Blades Range- S as user AP3 Melee, Specialist Weapon, +1 Attack, Rending
Barb-hook "something" Range- S as user AP3 Melee, Specialist Weapon, Fleshbane
Any indipendent character with the Legiones Astartes (World Eaters) special rule may exchange a chainsword or a combat blade for one of the gladiatorial weapons for +15 Points
-No veo lo que hace el hacha sierra,pero supongo que jara lo mismo que lo que pone en el codex MEC. Por cierto,me han pasado la imagen del esquema de colores de los Devoradores de Mundos antes de la llegada de Angron a la Legión,cuando eran los Perros de Guerra.Y la verdad es que me gusta bastante^^-
Guardia de la Muerte / Hijos de Horus/Hijos del Emperador
Legiones Astartes (Death Guard):Units with this special rule may always attempt to regroup regardless of casualties.
Remorseless: The Death Guerd are immune to Fear and automatically pass any Pinnicg checks they are called on to make.
Sons of Barbarus: Veterans of the most hellish battlefields of the Great Crusade, Death Guard models with this special rule may re-roll failed Dangerous Terrain tests for swamp, mud and toxic sludge terrain (and similar hazards).
Intractable: When making Sweeping Advance rolls, models with this special rule reduce their score by -1.
Legion Specific Unit and Wargear
Chem-Munitions:Flame weapons taken as part of a Death Guard force may be upgraded to special issue Chem-Munitions for their flame weapons (flamers, hand-flmaers, heavy flmaers, , combi-flamers of Flamestorm cannon) at no additional cost.If this upgrade is taken, all eligible weapons in a unit (or on a chosen vehicle) are upgraded, and this should be noted on the army list.
Weapons with the Chem-Munitions gain both the Shred and Gets Hot! special rules
.-Habra de esto en code MEC?Soy un fan de los lanzallamas...XD-
Power Scythe:Any character or indipendent character with the Legion Astartes (Death Guard) special rule eligible to ake a power fist as part of their options may instead take a Deathshroud power scythe for the same listed cost.
Deathshroud Terminator Squad
90 P.ts (Death Guard only) Elite
Deathshroud Terminator WS4 BS4 S4 T4 W2 I4 A2 D10 Sv2+
2 Deathshroud Terminators
Hand-flamer with Chem-Munitions
Deathshroud Power Scythe (S+1 AP2)
Dedicated Transport:A Deathshroud Terminator squad numbering five models or less may take a Land Raider Phobos as a Dedicated Transport.
Special Rules:Legiones Astartes (Death Guard)
Favoured of Mortarion
Options:The squad may include:
Up to an additional 8 Deathshroud Terminators +40 P.ts each
The Squad may have:
Melta-bombs +5 P.ts each
Deathshroud Terminators Squads are used to assail the most heavily defended objectives and secure them for the advance of allied forces. Deathshroud Terminator squads are always counted as scoring units in any mission where Troops are also counted as scoring units.
Favoured of Mortarion:A Deathshroud Terminator unit may be chosen instead of a Command Squad as a bodyguard for any Terminator armour equipped Praetor of the Death Guard (or the Primarch Mortarion himself). Deathshroud Terminators must always be modelled/painted to be visually distinct from standard Legion Terminator Squads to avoid confusion.
+++Terminator Type in Betrayal:
Cataphracti 2+/4++ Slow and Purposeful
Indomitus 2+/5++ Relentless, No Sweeping Advance
Tartaros 2+/6++ Relentless, can Sweeping Advance
There is also the Saturnine type, but I don't know the rules.
Legion Specific units and rules:
Sons of Horus: Justaerin Terminators (various wargear options like normal terminators).
They can take multi-melta
Death Guard: Deathshroud Terminators
Emperor's Children: Palatine Blades: Special duelists with sabres and +1 initiativePhoenix guard are mentioned in the book but no sign of special rules or models.
-Me muero por saber mas cosas de mi Legión preferida,la verdad^^
El esquema de los veteranos Justaerin(Ya no es una escuadra de Termis simplemente),percusor del esquema de la Legión Negra en el futuro.
Mutilators are 35 P.ts each, not 55.
Can take Marks for 3 P.ts (except Nurgle for 4 P.ts) and Veteran of the Long War for 3 P.ts
Helbrute 105 P.ts
Can replace multimelta with one of the following:
Additional power fist Free
Twin-linked Heavy bolter 5 P.ts
Reaper Autocannon 5 P.ts
Plasma Cannon 10 P.ts
Twin-linked Lascannon 20 P.ts
May upgrade their power fist with one of the following:
Combi-flamers 5 P.ts each
Heavy Flamers 15 P.ts each
May replace his power fists with one of the following:
Thunder Hammers 5 P.ts each
Power Scourge 10 P.ts each
-Genial.El viejo armamento de mis Dreads de 2ª vuelve a valer con reglas propias.Y mira que me llamaban raro por buscarlo...^^-
Can replace one power fist with a missile launcher (with frag and krak missiles) 10 P.ts
-Lastima,parece que no puede pillar Havocs....-
Helbrute can't take Marks